Experience gain

Xp is the way to level up and upgrade stats and unlock better gear! The amount of xp gained differs from mob to mob.

The experience gained for killing a mob is calculated with:

$$xp \div player level $$

For example if killing a mob awards 200 xp and the players level is 10 the calculation is:

200 ÷ 10 = 20 xp gained.

Over levelling:

It is unsure if in the scenario of a player "over leveling" the xp amount is divided by the original level or by each individual level.

For example if the scenario is the first then:

A level 1 player needs 100 xp to level and gains 1000 xp from killing a mob the calculation would be

xp gained = 1000 ÷ 1 = 1000

So the player would immediately be leveled up to level 10.

If the calculation is the latter then:

xp gained = (100 ÷ 1) which leaves us with 900 xp, then we need (200 ÷ 2) for the next level etc... = 400

which means the player would be leveled to level 5.

Exp gained per mob:

gonna do this later, cause laziness lol